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April 16 saw the opening of the Blockdown 2020 online blockchain conference. One of the early panel discussions revolved around the use of blockchain in the gaming industry, and how this is likely to develop in the future. The opening of Blockdown 2020 online blockchain conference was seen on April 16, 2020 and the initial panel discussions went around the use of blockchain in the gaming industry and its role in the future. Though many people have misconceptions about blockchain in gaming is that it is restricted to the addition of non-fungible tokens that can be easily traded independent between players. 

 

The co-founder of Sandbox developer Pixowl, Sebastien Borget said that games such as Cryptokitties have promoted the idea of blockchain in gaming. Also, Nic Watt, VP of product at Gods Unchained that the market might look on blockchain as a scam. To overcome this, developers need to focus on building experiences that people look for despite the technology which is available. Though blockchain itself could not be a game of success but is best to add value and increase the experience that a game is already catering said by Immutable CTO, Alex Connolly. Call on Blockchain helpdesk number which is functional and the team is ready for guidance. 

Scalability issues will be a welcome problem to solve

Games such as Crypto Kitties got the Ethereum network imply that the scalability is the pressing issue for blockchain gaming. Though the panel had a different view with a suggestion that a main point of friction is the on boarding of players who might not be familiar with cryptocurrency basics such as setting up a wallet. 

The main question as per TomoChain CBDO Kyn Chaturvedi is how to cover the current blockchain experience and at the same time using it to boost the game. The moment this friction issue gets over, the scalability issue will be addressed. Connolly mentioned that as per his company’s search users are particular about their non-fungible assets but not about the gameplay logic being coded on-chain. The exception is that when the transparency becomes important in the game logic, for instance in a lottery game or a casino. 

Getting traditional game studios onboard

The main hurdle is involving traditional game studios to give up their control. In traditional games, all in-game assets that players collect can’t be owned but belong to the developer and are licensed to the players. 

To give up control and allowing players to do trade unique assets is a main step for many traditional developers, but can secure rewards through community engagement with real value.  To talk about advance on this model, it would be allowing players to create their own assets and trade in-game. Though an influx of traditional studios were not considered important to blockchain gaming’s success. 

Similarly, it will be the innovators who can best utilize the technology within already compelling playing experiences, who will lead the way. This will attract the players, which in turn will attract bigger developers to the blockchain gaming market. To know more, call on Blockchain customer support phone number which is functional and the team is ready to guide you.